Current Story Plan

Highlights:

The Eight Eyes of Mordenkainen - Eight magical stones crafted by the wizard Mordenkainen and originally kept in the crypts of his closest friends. They are keys needed to open the Sidozian Breach and retrieve the Hand of Vecna. These stones are: (Sorted by color, spell type, original crypt, and current owner.) Gathering all eight, and taking them to the Breach will open it, granting access to the Last Hold of Mordenkainen, the place where Mordenkainen sealed himself in to protect the world from Vecna's resurrection. The last room within the Hold contains Vecna's hand. Halfway through the dungeon is the Book of Vile Darkness.
 * Red - Conjuration - Jallarzi - Held by Watch, a warforged wizard who guards the outer perimeter of the Breach. Built by Mordenkainen, he is under strict directions to never let anyone enter the Breach. This will be the last Eye the players obtain.
 * Orange - Transmutation - Warnes
 * Yellow - Divination - Alhamazad - Still rests within Alhamazad's crypt. Due to it's creator's expertise with the art of Divination, it has remained hidden from magical searches. As Alhamazad's crypt is well hidden, it makes it even harder to obtain. This will be the second to last Eye the players obtain.
 * Green - Necromancy - Theodain - KNOWINGLY in the possession of Mud. Currently held by Sidozian Wizard, who wants to verify it's authenticity.
 * Blue - Enchantment - Otto -
 * Violet - Illusion - Nystul - Used by the legendary barbarian bard Son of Man to make the scripted fights in his underground fight circuit more interesting.
 * White - Evocation - Bigby -
 * Black - Abjuration - Dramwij - Kept somewhere within Sigil, an extraplanar city watched over by the Lady of Pain. While she is to protect the Eye, she does not have omniscience of it. Players seeking to steal it from her city, would do well to tread lightly.

After the players acquire a total of three stones, they will soon find a Tome of the Stilled Tongue, which Vecna will use to manipulate the players into opening the vault. By this point, they should made enemies of someone who Vecna is more overtly manipulating in order to restore himself. Additionally, Farler unknowingly carries the Sword of Kas, the only artifact known to be capable of slaying a restored Vecna.